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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 13:13 
KudaPucat wrote:
Also, WTF does "be link programmed" mean?


Kuda... :roll:

It's all about "programmable specitivity"....ask Kev... now I know where he got it from... :lol:


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 13:13 
Seriously, this cant be healthy.
Seriously, this cant be healthy.
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Sorry about the rhetorical questions, just Jaycar piss me off sometimes...

anyhow... I've just been told by a collegue that descriptions of my diagram are sorely lacking... :-(

So... the box with switches in it is an 8 port dipswitch.
the one with boxes is a resister array
the one with 8 gates is an exclusive NOR
the one with a gate with 8 inputs is an AND
the one with two gates is also an AND
the one on its own is a NOT
the coil and switch is a relay
the big round thing is the pump motor
the forky thing is a ground point.

So... how does it work.

The 555 sends out a pulse at a regular interval set by the equation shown above the diagram.
For arguments sake we will set this interval to 5 seconds.

these pulses will increment COUNTER1
counter one will be compared (Exclusive NOR) against the preset time in the dipswitches. when the time is reached, counter 1 will stop counting (via AND with output), and the relay will be turned on.
Counter 2 will now be enabled, (via AND with output) and it will increment.
counter 2 will be compared (Exclusive NOR) against the second preset time in the second set of dipswitches.
When the time is reached, both counters will be reset
the process will now begin again.

so if dipswitch 1 is set to 256 (in binary - maximum possible)
and dipswitch 2 is set to 6 (in binary)

then the pump will come on for 5*6 = 30s
and be off for 5*256 = 1280s = 00:21:20

this would be achievable cheaper and easier in a microcontroller, however one needs to be savvy with computers programming and electronics.
I have drawn this example for those who are not any of these things.


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 13:14 
Seriously, this cant be healthy.
Seriously, this cant be healthy.
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RupertofOZ wrote:
KudaPucat wrote:
Also, WTF does "be link programmed" mean?


Kuda... :roll:

It's all about "programmable specitivity"....ask Kev... now I know where he got it from... :lol:


that makes even less sense Rupe :-(


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 13:16 
That's what I thought the first time I heard it.... and it still doesn't make any more sense since... but it sounds good... :lol:


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 20:19 
Bordering on Legend
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So... the box with switches in it is an 8 port dipswitch.
the one with boxes is a resister array
the one with 8 gates is an exclusive NOR
the one with a gate with 8 inputs is an AND
the one with two gates is also an AND
the one on its own is a NOT
the coil and switch is a relay
the big round thing is the pump motor
the forky thing is a ground point.

So... how does it work.

The 555 sends out a pulse at a regular interval set by the equation shown above the diagram.
For arguments sake we will set this interval to 5 seconds.

these pulses will increment COUNTER1
counter one will be compared (Exclusive NOR) against the preset time in the dipswitches. when the time is reached, counter 1 will stop counting (via AND with output), and the relay will be turned on.
Counter 2 will now be enabled, (via AND with output) and it will increment.
counter 2 will be compared (Exclusive NOR) against the second preset time in the second set of dipswitches.
When the time is reached, both counters will be reset
the process will now begin again.

so if dipswitch 1 is set to 256 (in binary - maximum possible)
and dipswitch 2 is set to 6 (in binary)

then the pump will come on for 5*6 = 30s
and be off for 5*256 = 1280s = 00:21:20

this would be achievable cheaper and easier in a microcontroller, however one needs to be savvy with computers programming and electronics.
I have drawn this example for those who are not any of these things.[/quote]


oww....my head hurts......

to quote a country and western song :pukeright:

"I sometimes feel like roadkill on the information highway...."


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 20:28 
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You lost me after So... ! :lol:


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 21:02 
Seriously, this cant be healthy.
Seriously, this cant be healthy.
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Quote:
Low Cost Programmable Interval Timer

Ref: Silicon Chip Magazine June 2008
Here's a new and completely updated version of a very popular project: an easily programmed low cost electronic timer. It operates from 12VDC, with low current drain: <50mA when relay is on, <5mA when relay is off. It is link programmed for either a single ON timing period, or continuous ON/OFF cycling and can be link programmed for any of 48 different time periods, separately for ON time and OFF time. Selectable periods are 1/2/3/4/5/6/7/8/10/20/30/40/50/60/70/80 seconds, minutes and hours. It may be restarted at any time simply by pressing reset pushbutton. Kit includes PCB and all specified electronic components.


It does say separately for on time and off time.
I've seen some little timer boards for sale that could be programed but the process of programing with only one button and three lights was rather complex. I'm not sure what link programmed means.


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 21:17 
Seriously, this cant be healthy.
Seriously, this cant be healthy.
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I mentioned that I had found instructions that were a bit garbled

Quote:
Parts List:
One solid-state relay (you choose the amperage to suit, I used 18 Amp / 120V, (US$6.50 used).
Others available like it at allelectronics.com

A DC power supply (anything from 5 to 9V DC is fine, from an old
"DiskMan").

One power-strip.

One "Bread Board" (We will build our little circuit on this, US $3 or less).

Four chips, some jumper wires of various lengths, a couple capacitors, and some
resistors.

Two wires approx 1’ (use some cord from the DC power supply mentioned above).

you won't believe they charge US$90 for these in many Grow shops!

Note that EXACT product codes are not important in selecting circuit parts. But, what IS important is for the numeric part of the code to match mine and for the number of pins to be the same. For example, if you found a 16PIN "TC4013BP" that would be fine even though the one I have says "TC4013BF". The capacitor can be any type, but if you get a polar one
like I did, make sure it goes in the proper direction. The resistors don't
matter so much, just get the res values correct. If you cant get a 130kohm resistor use a 100kohm and a 30kohm connected together, the same goes for the capacitors.


Setting up the breadboard
The Breadboard has two sides, which are electrically insulated from each other.We will call the left side GROUND and the right side POWER. We supply power and ground to the board by plugging our DC Power supply leads into bottom of the board (as shown). I recommend soldering these connections to pieces of (more rigid) jumper wire. You must match the positive wire from the power supply to the positive (right) side of the breadboard, and the negative lead to the left side. Usually, the positive wire will look different (e.g. have a white stripe like mine). The outermost holes on each side of the board are used to distribute power and ground (respectively) to an entire row of the board
The chips have either 8 or 16 pins each. The pins are numbered counter-clockwise (from bottom left of chip) as shown.

Building: You may connect the power and ground connections from the DC power supply anytime but DON’T PLUG IN BOARD DURING ASSEMBLY!

Note: When putting on the chips exact row positions don’t really
matter, just as long as the chips go in the order specified and are "down
the middle" of board, with lettering READABLE FROM THE GROUND SIDE.

Install all the chips

Chip#1 is the 555 timer chip.

Chip#2 = 4020B counter chip.

Chip#3 = another 4020B chip.

Chip#4 = 4013BF dual D-type Flip Flop.

Connecting the relay:
The Solid State relay has two ends, the DC control end, and the AC power end. ***Caution*** AC current can kill you, so please be careful. Make sure the power strip is UNPLUGGED.

We begin by slicing through the outer plastic of the Power Strip's insulation, about a foot or so from the plug. Peel back the insulation to reveal three wires (white, green, and black). The black one is the POWER wire, the one we will splice into the AC side of the relay. Cut the black wire and cut and peel back some insulation from each cut end. Make a small loop on each cut end, and screw down these loops under the relay's screws (AC end). [See picture for details]

Connect two small (8-12") pieces of wire [see parts list] to the Relay's DC
power and ground screws. Tape up the entire relay (especially the AC end) with black electrical tape (or duct tape). This will prevent any contact shorts and improve safety.

[/font]

To Set ON/OFF times:

Chip #3 controls OFF time.
Chip #2 controls ON time.

To change these times, simply plug the Yellow or Green wires into other pins (on Chips 2 and 3) as follows:

The following times are valid for chip 2 (ON time) and chip 3 (OFF time):


There should be a table here but there isn't.

Quote:
***Remember that the pins are numbered from 1-16 and arranged counter clockwise from bottom left of chip. Do not plug into any other pins besides those listed in table above!***


The board and relay could be fastened inside of a small plastic case with holes cut for the power strip cord ends. Make sure to keep components from touching though. Simply plug in your appliance into a spot on the power strip, plug in the strip and DC power supply, and set the ON/OFF times.

Here's the schematic of the completed cyclestat.

Be sure to add a filter capacitor as the schematic indicates to ensure proper timer functioning.

Below is the timer layout, featuring an "automatic on" function that restarts the timer in the ON position when power is applied. The resistance/capacitance values on the RC circuit are subject to what works. (The stated values worked for me, It's all about resetting the chips for long enough time intervals when power up occurs -- play around to find what works best for your timer.)

Shown Values:
Res. at bottom (added RC circuit) = 1K ohm
Res at middle = 10K ohm
Cap. at bottom (RC circuit) 68 uF.

-Don Piano

This can also be used to control co2. with This timer, a cheap thermostat ($20), dehumidistat ($30) and a couple of relays can substitute for a climate controller with co2 sequence control.


I've done my best to pick up the parts on this list though I had to make some substitutions.


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 1st, '09, 22:31 
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Quote:
If you cant get a 130kohm resistor use a 100kohm and a 30kohm connected together, the same goes for the capacitors.


Be careful with this, series capacitors are calculated in the same way as parallel resistors and vice versa.
Don`t forget series resistor tolerance values also add up, so with several components in series the expected value may be a tad adrift :wink:


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 2nd, '09, 05:42 
Seriously, this cant be healthy.
Seriously, this cant be healthy.
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MDP wrote:
You lost me after So... ! :lol:

aLostHippy wrote:
oww....my head hurts......

to quote a country and western song :pukeright:

"I sometimes feel like roadkill on the information highway...."


This design is transparent. you can see what's happening, and diagnose faults easy. As well as actually understand what you're doing, which if using a micro is much harder...
Is there any point me pursuing this further?
I was thinking of drawing a veroboard design, so you could get everything from Jaycar and build it yourselves, with just a soldering iron.

Does this interest anybody or am I wasting my time?
Would anybody who understands it like to comment or better my design in any way?


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 2nd, '09, 06:15 
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Regarding the use of micro-controllers, I would be happy to provide pre programmed chips for anyone that required them possibly we could also do the pcb's, maybe make a kit available for a reasonable cost via Joel?

The Jaycar unit seems to use shorted links to program it, same type as in the back of harddisks, in my sequential timer I use a 6 way dip switch to adjust the time open and time closed settings, that way I dont need a LCD display to see what it is set at.

KP your design looks fine to me, people just need to do binary maths to read the time :)


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 2nd, '09, 06:44 
Seriously, this cant be healthy.
Seriously, this cant be healthy.
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Apparently it appears I am offended. I am not. Just want to know if anybody's interested in me spending any more time on this design.


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 2nd, '09, 11:20 
A posting God
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Sure the hard stuff has not allready been done. Just a couple from an image search on repeat timer.

http://www.alexlester.org/STOTT/index.html
http://www.indoorgarden.com/store/index ... b7de809ff0
http://www.process-controls.com/Access_ ... onics.html
http://forums.mycotopia.net/market-plac ... timer.html
http://www.globalspec.com/FeaturedProdu ... ?deframe=1


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 2nd, '09, 11:34 
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Dufflight I think you missed the point

TCLynx wrote:
All right. I know many people out there are interested in repeat cycle timers. I also know that to by a ready made repeat cycle timer is usually way over priced (between 60 and a few hundred dollars depending on type etc.)


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 Post subject: Re: Repeat Cycle timers
PostPosted: Sep 2nd, '09, 12:00 
A posting God
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Just counting time as a cost factor. Is wiring up something like this going to be easier that constructing something from scratch.


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